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Animal House

Animal House

 

Concept

Animal House is a surrealist action/puzzle RPG that I have been working on since my senior year of college. In the game you control a small spiderlike creature, and must solve strange puzzles and combat nightmarish creatures in search of a way home. The unique combination of intense, fast-paced action sequences and slow, methodical puzzle-solving initially proved an incredibly difficult design challenge for me. As time went on, however, I believe that this challenge allowed me to showcase some of my most creative ideas in the Animal House you see today. For more information, watch the trailer!

Details

Genre - Action, puzzle, exploration, RPG

Engine - GameMaker Studio 2

Languages - GML

Tools - Bitbucket, Sourcetree, Audition, Photoshop, Ableton, FamiTracker, Trello

Roles - Project lead, design, programming, art, music, sound

Timeline - Fall 2019 - present